For the second year we had to create a video game trailer at about 2 and a half minutes. I aimed big considering my lack of talent for modeling, texturing and animation. I got swamped pretty quickly but found I adapted to the animation relatively quickly considering my past experiences with it and in the end even gave full on character running animation a shot. This bombed quite spectacularly and in the end I had to use camera angles to disguise the fact the legs were moving much slower than the speed the characters were moving at.
I've tried to link the final finished trailer (which I got a distinction for, standards aren't high in college) but Blogger wouldn't play ball. If you so desperately have to see it then you'll just have to ask to see it XD
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